

#Psp elder scrolls travels oblivion series#
The Elder Scrolls Travels: Oblivion is a cancelled action RPG in The Elder Scrolls series that was planned to be released for PSP, based on the main Oblivion game released for PC, Playstation 3 and Xbox 360 in 2006. The Elder Scrolls Travels: Oblivion (2007) a cancelled adaptation of the console game. The game was in development at Climax Group London (former Syrox Developments, from Kingston upon Thames, UK) with some help from Climax Group Los Angeles in 2005 / 2006, with new characters, inventory system, combat system, levels and more features exclusive for this PSP version. Hi, can someone send a link with a working PSP Oblivion ISO. I think those other Elder Scrolls Travels (Dawnstar, Stormhold, Oblivion. The Elder Scrolls Travels: Dawnstar and The Elder Scrolls Travels: Stormhold - these two RPG game developed exclusively for mobile phones supporting Java, the game Elder Scrolls Travels: Shadowkey designed specifically for N-Gage, but the game The Elder Scrolls Travels: Oblivion for PlayStation 3 (PSP).

“The game was originally being created using an ‘inhouse’ game engine that was being developed alongside the Oblivion PSP game. Well there was a version of Oblivion planned for the PSP, but it was canceled. The engine used a BSP based renderer and early levels were prototyped using GTK Radiant. Cancelled The Elder Scrolls Travels: Oblivion PSP Game Surfaces, Public Release is Planned by Tyler Valle on at 5:49 PM, EDT We all had that friend back in elementary school.
#Psp elder scrolls travels oblivion portable#
#PSP ELDER SCROLLS TRAVELS ISO PORTABLE#Įventually development moved over to use Renderware Studio following successes found through the engine’s use in Ghost Rider PSP and Silent Hill PSP (both in different stages of development at other Climax studios at the time).”īecause of the Playstation Portable hardware limitations, Elder Scrolls Travels: Oblivion was going to be a more linear game than the original Bethesda Game Studios version. There was a hub world which contained various vendors, NPCs and story characters, and player would have used a teleportation crystal to go to each of the explorable areas of the game. The first noticeable difference is in the title of the game it is called The Elder Scrolls Travels: Oblivion. The hub world would change and react to the events that went on in each area, for example going on a side mission in a level and rescue an NPC, that NPC may show up in the HUB world as a special vendor or quest giver. “One of the problems faced with Renderware was the use of navigation meshes that lead to NPCs not being able to physically being located above the player in 3D space. There was a time when The Elder Scrolls IV: Oblivion was coming to Sony’s handheld PlayStation Portable (PSP) console. #PSP ELDER SCROLLS TRAVELS ISO PORTABLE#.
